Feel Good Department: Super Bowl Heroes Drew And Brittany Brees Give Big Assist To Hearing Protection Advocacy

Super Bowl MVP Puts Son Baylen's Hearing First
Super Bowl MVP Brees Puts Son Baylen's Hearing First

Credit Super Bowl MVP Drew Brees and his wife and partner-in-parenting Brittany with the biggest assist of the year for hearing protection advocacy. The feel-good story of the afternoon was when the future Hall-of-Fame quarterback shared a special moment with his year-old son Baylen just before hoisting the Lombardi trophy in front of 70,000 fans and millions of TV viewers. The first question out of many viewers’ mouths was, “What’s with the headphones?” Drew and Brittany let everyone who asked know that the huge hearing-protection headset covering little Baylen’s ears has been standard issue since their son attended his first game at the tender age of three weeks. The New York Times parenting blog captured the moment beautifully, giving both parents an A+ for putting their son’s precious hearing first. Now here’s a question: who was the manufacturer of that hearing-protection headset? I can’t tell the brand or model from the pictures. Whoever it is now has the world’s most valuable product endorsement!

02/11/2010 UPDATE: This just in–a Hearing Mojo reader named bob has identified Peltor as the maker of Baby Baylen’s hearing-protection headset. Inc. Magazine got on the story quickly. Peltor, located in the home town of the Indianapolis Colts, apparently had no idea their Peltor Junior Earmuffs would be getting such a great endorsement. For more on Peltor see our previous story on Peltor’s hearing protection headsets.


Comments

2 responses to “Feel Good Department: Super Bowl Heroes Drew And Brittany Brees Give Big Assist To Hearing Protection Advocacy”

  1. I’m not convinced this was originally about concern for hearing loss. I made the mistake of taking an infant to an NBA game one time. Those sudden bursts of crowd energy that occur after great plays drove him (and therefore me) crazy. Without being able to follow the game, thousands of people “randomly” screaming at one time can be a bit startling.